A Dark Room
Light the fire, gather wood and discover what lies beyond the dark room.
Open-source project "A Dark Room" by Doublespeak Games (Michael Townsend), used under the MPL-2.0 license. Source code
Runs in your browser. Nothing you enter is sent or stored.
How to use A Dark Room
- Click “light fire” to begin and keep the fire burning.
- Gather wood, build huts and trap animals as more options appear.
- Explore the world beyond the village. Progress saves automatically in your browser.
Frequently asked questions
Who made A Dark Room?
Doublespeak Games (Michael Townsend), released as open source under the Mozilla Public License 2.0. This page hosts the open-source web version.
Will I lose my progress?
The game saves in your browser's local storage. Clearing site data or using a private window resets it; the game also offers export and import of saves.
Is A Dark Room free?
Yes. A Dark Room is free to use with no sign-up and no watermark.
Is my information saved or sent anywhere?
No. Everything is calculated in your browser. Nothing you enter is sent to a server or stored.
Does it work on my phone?
Yes. It works in any modern browser on Windows, Mac, Linux, Android and iPhone. Very large files may be slow on older phones.